private void ProjectsAfterCheck(object sender, TreeViewEventArgs e)
{
var buildDefinition = e.Node.Tag as AppVeyorBuildDefinition;
if (buildDefinition != null)
{
var buildDefSetting = _ciEntryPointSetting.FindAddBuildDefinition(buildDefinition,
_appVeyorCiEntryPoint.Name);
buildDefSetting.Active = e.Node.Checked;
Settings.Save();
}
((ThreeStateTreeNode) e.Node).UpdateStateOfRelatedNodes();
}