AoMEngineLibrary.AMP.GrnMax.ImportSkeleton C# (CSharp) Method

ImportSkeleton() private method

private ImportSkeleton ( string boneArray ) : void
boneArray string
return void
        private void ImportSkeleton(string boneArray)
        {
            if (this.boneMap.Count == 0)
            {
                Maxscript.NewArray(boneArray);
            }

            for (int i = 0; i < this.File.Bones.Count; ++i)
            {
                GrnBone bone = this.File.Bones[i];
                if (bone.Name == "__Root")
                {
                    continue;
                }

                if (this.boneMap.ContainsKey(bone.Name))
                {
                    Maxscript.Command("{0}[{1}].transform = {2}", boneArray, this.boneMap[bone.Name] + 1,
                        this.GetBoneLocalTransform(bone, "boneTransMat"));
                }
                else
                {
                    this.boneMap.Add(bone.Name, this.boneMap.Count);
                    Maxscript.Append(boneArray, this.CreateBone(bone));
                }

                if (bone.ParentIndex > 0)
                {
                    Maxscript.Command("{0}[{1}].parent = {0}[{2}]", boneArray, this.boneMap[bone.Name] + 1,
                        this.boneMap[this.File.Bones[bone.ParentIndex].Name] + 1);
                    Maxscript.Command("{0}[{1}].transform *= {0}[{1}].parent.transform", boneArray, this.boneMap[bone.Name] + 1);
                }
            }
        }