AnyUI.Demo.TerrainDemoButton.BuildingActivatedEvent C# (CSharp) Method

BuildingActivatedEvent() public method

public BuildingActivatedEvent ( GameObject _newSelection ) : void
_newSelection GameObject
return void
        public void BuildingActivatedEvent(GameObject _newSelection)
        {

            if (_newSelection == this.gameObject) return;
            if (TerrainButtonState == TERRAINBUTTONSTATE.ACTIVE)
            {
                TerrainButtonState = TERRAINBUTTONSTATE.INACTIVE;
                BroadcastMessage("HideText");
            }
        }
        //--------------------------------------------------------------------------------------