Animatroller.Framework.Expander.MonoExpanderInstance.Handle C# (CSharp) Method

Handle() public method

public Handle ( AudioFinished message ) : void
message Animatroller.Framework.MonoExpanderMessages.AudioFinished
return void
        public void Handle(AudioFinished message)
        {
            switch (message.Type)
            {
                case AudioTypes.Track:
                    log.Debug("Audio track {0} done", message.Id);
                    RaiseAudioTrackDone();
                    break;
            }
        }

Same methods

MonoExpanderInstance::Handle ( AudioPositionChanged message ) : void
MonoExpanderInstance::Handle ( AudioStarted message ) : void
MonoExpanderInstance::Handle ( InputChanged message ) : void
MonoExpanderInstance::Handle ( VideoFinished message ) : void
MonoExpanderInstance::Handle ( VideoPositionChanged message ) : void
MonoExpanderInstance::Handle ( VideoStarted message ) : void