AnimatGuiCtrls.Controls.KeyFrameVideoRange.MoveFrame C# (CSharp) Method

MoveFrame() public method

public MoveFrame ( System e, TimeRuler ruler ) : void
e System
ruler TimeRuler
return void
        public override void MoveFrame(System.Windows.Forms.MouseEventArgs e, TimeRuler ruler)
        {
            int iMousePosition = ((ruler.Orientation == enumOrientation.orHorizontal) ? e.X : e.Y);
            long lNewMillisecond = (long) ruler.PixelToScaleValue(iMousePosition);

            if(lNewMillisecond > ruler.CurrentMillisecond)
            {
                int iStartDist = DistanceFromHandle(e, ruler, _StartMillisecond);
                int iEndDist = DistanceFromHandle(e, ruler, _EndMillisecond);

                if(iStartDist < iEndDist)
                {
                    if(_StartMillisecond > ruler.CurrentMillisecond &&
                        !ruler.KeyFrames.Overlaps(lNewMillisecond, this._EndMillisecond, this))
                        _StartMillisecond = lNewMillisecond;
                }
                else
                {
                    if(_EndMillisecond > ruler.CurrentMillisecond &&
                        !ruler.KeyFrames.Overlaps(this._StartMillisecond, lNewMillisecond, this))
                        _EndMillisecond = lNewMillisecond;
                }

                ruler.RedrawBitmap();
            }
        }

Same methods

KeyFrameVideoRange::MoveFrame ( long lStart, long lEnd, TimeRuler ruler ) : void