AmplifyShaderEditor.TemplateFragmentDataNode.ValidatePass C# (CSharp) Method

ValidatePass() protected method

protected ValidatePass ( int passIdx ) : bool
passIdx int
return bool
		protected override bool ValidatePass( int passIdx )
		{
			return (	m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ passIdx ].FragmentFunctionData != null &&
						m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ passIdx ].InterpolatorDataContainer != null );
		}