AmplifyShaderEditor.NodeUsageRegister.GetNode C# (CSharp) Method

GetNode() public method

public GetNode ( int idx ) : T
idx int
return T
		public T GetNode( int idx )
		{
			if( idx > -1 && idx < m_nodes.Count )
			{
				return m_nodes[ idx ];
			}
			return null;
		}