AmplifyShaderEditor.CustomStandardSurface.UpdatePort C# (CSharp) Method

UpdatePort() private method

private UpdatePort ( ) : void
return void
		private void UpdatePort()
		{
			if( m_normalSpace == ViewSpace.World )
				m_inputPorts[ 1 ].Name = "World Normal";
			else
				m_inputPorts[ 1 ].Name = "Normal";

			m_sizeIsDirty = true;
		}