Alquimiaware.NuGetUnity.ClassifyPackages.IsEditor C# (CSharp) Method

IsEditor() private method

private IsEditor ( Package package ) : bool
package Package
return bool
        private bool IsEditor(Package package)
        {
            return package.TargetLibs
                          .Any(lib => lib.ReferenceNames
                                         .Contains("UnityEditor"));
        }