AlphaSynth.Player.SynthPlayer.OnPlayerStateChanged C# (CSharp) Method

OnPlayerStateChanged() protected method

protected OnPlayerStateChanged ( PlayerStateChangedEventArgs e ) : void
e PlayerStateChangedEventArgs
return void
        protected virtual void OnPlayerStateChanged(PlayerStateChangedEventArgs e)
        {
            EventHandler<PlayerStateChangedEventArgs> handler = PlayerStateChanged;
            if (handler != null) handler(this, e);
        }