private void LoadLfos(Sf2Region region)
{
mod_lfo = new LfoDescriptor();
mod_lfo.DelayTime = (float)Math.Pow(2, region.Generators[(int)GeneratorEnum.DelayModulationLFO] / 1200.0);
mod_lfo.Frequency = (float)(Math.Pow(2, region.Generators[(int)GeneratorEnum.FrequencyModulationLFO] / 1200.0) * 8.176);
mod_lfo.Generator = DefaultGenerators.DefaultSine;
vib_lfo = new LfoDescriptor();
vib_lfo.DelayTime = (float)Math.Pow(2, region.Generators[(int)GeneratorEnum.DelayVibratoLFO] / 1200.0);
vib_lfo.Frequency = (float)(Math.Pow(2, region.Generators[(int)GeneratorEnum.FrequencyVibratoLFO] / 1200.0) * 8.176);
vib_lfo.Generator = DefaultGenerators.DefaultSine;
}