internal Light(ParameterTable table, int index)
: base(table, index)
{
DegRotX_0 = (Int16)0;
DegRotY_0 = (Int16)0;
ColR_0 = (Int16)255;
ColG_0 = (Int16)255;
ColB_0 = (Int16)255;
ColA_0 = (Int16)100;
DegRotX_1 = (Int16)0;
DegRotY_1 = (Int16)0;
ColR_1 = (Int16)255;
ColG_1 = (Int16)255;
ColB_1 = (Int16)255;
ColA_1 = (Int16)100;
DegRotX_2 = (Int16)0;
DegRotY_2 = (Int16)0;
ColR_2 = (Int16)255;
ColG_2 = (Int16)255;
ColB_2 = (Int16)255;
ColA_2 = (Int16)100;
ColR_u = (Int16)255;
ColG_u = (Int16)255;
ColB_u = (Int16)255;
ColA_u = (Int16)100;
ColR_d = (Int16)255;
ColG_d = (Int16)255;
ColB_d = (Int16)255;
ColA_d = (Int16)100;
DegRotX_s = (Int16)0;
DegRotY_s = (Int16)0;
ColR_s = (Int16)255;
ColG_s = (Int16)255;
ColB_s = (Int16)255;
ColA_s = (Int16)0;
EnvDif_colR = (Int16)255;
EnvDif_colG = (Int16)255;
EnvDif_colB = (Int16)255;
EnvDif_colA = (Int16)100;
EnvSpc_colR = (Int16)255;
EnvSpc_colG = (Int16)255;
EnvSpc_colB = (Int16)255;
EnvSpc_colA = (Int16)100;
EnvDif = (Int16)0;
EnvSpc_0 = (Int16)0;
EnvSpc_1 = (Int16)0;
EnvSpc_2 = (Int16)0;
EnvSpc_3 = (Int16)0;
Pad = new Byte[2];
}