Alexandria.Engines.DarkSouls.TableRows.Light.Light C# (CSharp) Method

Light() private method

private Light ( ParameterTable table, int index ) : System
table ParameterTable
index int
return System
            internal Light(ParameterTable table, int index)
                : base(table, index)
            {
                DegRotX_0 = (Int16)0;
                DegRotY_0 = (Int16)0;
                ColR_0 = (Int16)255;
                ColG_0 = (Int16)255;
                ColB_0 = (Int16)255;
                ColA_0 = (Int16)100;
                DegRotX_1 = (Int16)0;
                DegRotY_1 = (Int16)0;
                ColR_1 = (Int16)255;
                ColG_1 = (Int16)255;
                ColB_1 = (Int16)255;
                ColA_1 = (Int16)100;
                DegRotX_2 = (Int16)0;
                DegRotY_2 = (Int16)0;
                ColR_2 = (Int16)255;
                ColG_2 = (Int16)255;
                ColB_2 = (Int16)255;
                ColA_2 = (Int16)100;
                ColR_u = (Int16)255;
                ColG_u = (Int16)255;
                ColB_u = (Int16)255;
                ColA_u = (Int16)100;
                ColR_d = (Int16)255;
                ColG_d = (Int16)255;
                ColB_d = (Int16)255;
                ColA_d = (Int16)100;
                DegRotX_s = (Int16)0;
                DegRotY_s = (Int16)0;
                ColR_s = (Int16)255;
                ColG_s = (Int16)255;
                ColB_s = (Int16)255;
                ColA_s = (Int16)0;
                EnvDif_colR = (Int16)255;
                EnvDif_colG = (Int16)255;
                EnvDif_colB = (Int16)255;
                EnvDif_colA = (Int16)100;
                EnvSpc_colR = (Int16)255;
                EnvSpc_colG = (Int16)255;
                EnvSpc_colB = (Int16)255;
                EnvSpc_colA = (Int16)100;
                EnvDif = (Int16)0;
                EnvSpc_0 = (Int16)0;
                EnvSpc_1 = (Int16)0;
                EnvSpc_2 = (Int16)0;
                EnvSpc_3 = (Int16)0;
                Pad = new Byte[2];
            }

Same methods

TableRows.Light::Light ( ParameterTable table, int index, AssetLoader loader, int next ) : System
TableRows.Light