public Block2D ( Stream stream ) : System | ||
stream | Stream | /// Source stream. /// |
return | System |
public Block2D(Stream stream)
{
byte width = (byte)stream.ReadByte();
byte height = (byte)stream.ReadByte();
data = new Tile[width,height];
for(byte y = 0; y < height; y++)
for(byte x = 0; x < width; x++)
{
data[x,y] = new Tile(x, y, stream);
}
}