public void Outgoing_TCP_stream_must_materialize_correctly_when_used_in_multiple_flows()
{
var testData = ByteString.Create(new byte[] { 1, 2, 3, 4, 5 });
var server = new Server(this);
var tcpWriteProbe1 = new TcpWriteProbe(this);
var tcpReadProbe1 = new TcpReadProbe(this);
var tcpWriteProbe2 = new TcpWriteProbe(this);
var tcpReadProbe2 = new TcpReadProbe(this);
var outgoingConnection = new Tcp().CreateExtension(Sys as ExtendedActorSystem).OutgoingConnection(server.Address);
var conn1F = Source.FromPublisher(tcpWriteProbe1.PublisherProbe)
.ViaMaterialized(outgoingConnection, Keep.Both)
.To(Sink.FromSubscriber(tcpReadProbe1.SubscriberProbe))
.Run(Materializer).Item2;
var serverConnection1 = server.WaitAccept();
var conn2F = Source.FromPublisher(tcpWriteProbe2.PublisherProbe)
.ViaMaterialized(outgoingConnection, Keep.Both)
.To(Sink.FromSubscriber(tcpReadProbe2.SubscriberProbe))
.Run(Materializer).Item2;
var serverConnection2 = server.WaitAccept();
ValidateServerClientCommunication(testData, serverConnection1, tcpReadProbe1, tcpWriteProbe1);
ValidateServerClientCommunication(testData, serverConnection2, tcpReadProbe2, tcpWriteProbe2);
conn1F.Wait(TimeSpan.FromSeconds(1)).Should().BeTrue();
conn2F.Wait(TimeSpan.FromSeconds(1)).Should().BeTrue();
var conn1 = conn1F.Result;
var conn2 = conn2F.Result;
// Since we have already communicated over the connections we can have short timeouts for the tasks
((IPEndPoint) conn1.RemoteAddress).Port.Should().Be(((IPEndPoint) server.Address).Port);
((IPEndPoint) conn2.RemoteAddress).Port.Should().Be(((IPEndPoint) server.Address).Port);
((IPEndPoint) conn1.LocalAddress).Port.Should().NotBe(((IPEndPoint) conn2.LocalAddress).Port);
tcpWriteProbe1.Close();
tcpReadProbe1.Close();
server.Close();
}