public void Sliding_must_behave_just_like_collections_sliding_with_step_greather_than_window()
{
this.AssertAllStagesStopped(() =>
{
var random = new Random();
var gen = Enumerable.Range(1, 1000)
.Select(_ =>
{
var win = random.Next(1, 62);
return Tuple.Create(random.Next(0, 32), win, random.Next(win + 1, 128));
});
Check(gen);
}, Materializer);
}