private static void Combomenu()
{
ComboMenu = VMenu.AddSubMenu("Combo", "Combo");
ComboMenu.AddGroupLabel("Combo");
ComboMenu.Add("UseQ", new CheckBox("Use Q"));
ComboMenu.Add("UseI", new CheckBox("Use Ignite"));
ComboMenu.AddGroupLabel("Smart Settings");
ComboMenu.AddLabel("Note: This isnt Evade");
ComboMenu.Add("SUseW", new CheckBox("Use W", false));
ComboMenu.Add("SUseE", new CheckBox("Use E", false));
ComboMenu.AddGroupLabel("E Settings");
ComboMenu.Add("UseE", new CheckBox("Use E"));
ComboMenu.Add("UseETower", new CheckBox("under Tower", false));
ComboMenu.Add("UseEStack", new CheckBox("stack Q", false));
ComboMenu.AddGroupLabel("R Settings");
ComboMenu.Add("UseR", new CheckBox("Use R"));
ComboMenu.Add("UseRDelay", new CheckBox("Delayed Cast"));
ComboMenu.Add("UseRHP", new Slider("If Enemies Hp <", 60));
ComboMenu.Add("UseRif", new Slider("If Enemies Count >=", 2, 1, 5));
ComboMenu.AddGroupLabel("AkaData");
ComboMenu.Add("AkaDataC", new CheckBox("In Combo"));
ComboMenu.Add("AkaDataMHp", new Slider("If my Hp <=", 10));
ComboMenu.Add("AkaDataEHp", new Slider("If enemy Hp <=", 20));
}