private static void CastQ(Vector3 Position)
{
var endPosition = Position;
if (Manager.MenuManager.Burstmode)
{
var qBurstModePosition = GetQBurstModePosition();
if (qBurstModePosition != null)
{
endPosition = (Vector3)qBurstModePosition;
}
}
Player.CastSpell(SpellSlot.Q, endPosition);
}