Aiv.Fast2D.InstancedSprite.SetMultiplyColor C# (CSharp) Method

SetMultiplyColor() public method

public SetMultiplyColor ( int instanceId, System.Vector4 color, bool noUpload = false ) : void
instanceId int
color System.Vector4
noUpload bool
return void
        public void SetMultiplyColor(int instanceId, Vector4 color, bool noUpload = false)
        {
            multiplyColorData[instanceId * 4] = color.X;
            multiplyColorData[instanceId * 4 + 1] = color.Y;
            multiplyColorData[instanceId * 4 + 2] = color.Z;
            multiplyColorData[instanceId * 4 + 3] = color.W;
            if (!noUpload)
                UpdateFloatBuffer(multiplyColorBuffer, new float[] { color.X, color.Y, color.Z, color.W }, instanceId * 4);
        }