Air_Hockey_Simulator.AirHockeySimCtrl.Init C# (CSharp) Method

Init() public method

public Init ( ) : void
return void
        public void Init()
        {
            Table = new Table();
            Robot = new Arm();
            Puck = new Puck();

            #region Physical Defaults
            Table.Height = 1.987; //198.7 cm, or 8 feet
            Table.Width = 0.965;
            Line Left_Side = new Line(new PointD(0, 0), new Angle(90, AngleType.Degrees));
            Line Right_Side = new Line(new PointD(Table.Width, 0), new Angle(90, AngleType.Degrees));
            Line Light_Side = new Line(new PointD(0, Table.Height), new Angle(0.001, AngleType.Degrees));
            Line Dark_Side = new Line(new PointD(0, 0), new Angle(0.001, AngleType.Degrees));
            Table.Walls.Add(Left_Side); Table.Walls.Add(Right_Side); Table.Walls.Add(Light_Side); Table.Walls.Add(Dark_Side);
            Table.Friction = 0.000250 / 1000;
            Table.Goal_Width = .26; //26 cm

            Arc arc_test = new Arc(new PointD(Table.Width, Table.Height / 2), 0.4175);
            Table.Arcs.Add(arc_test);
            Arc arc_test2 = new Arc(new PointD(0, Table.Height / 2), Table.Width);
            Table.Arcs.Add(arc_test2);

            Robot.Arm_Length = .3; //30 cm
            Robot.Arm_Angle = new Angle(90, AngleType.Degrees);
            Robot.Forearm_Length = .3;
            Robot.Forearm_Angle = new Angle(90, AngleType.Degrees);

            Puck.Weight = 18; //18 grams
            Puck.Radius = 0.03175; //The diameter of a standard hockey puck is 6.35 cm
            Puck.Location = new PointD(Table.Width / 2, Table.Height / 2);
            Puck.Velocity.Direction = new Angle(((double)(new Random()).Next(0, 36000) / 100.0), AngleType.Degrees);
            //Puck.Velocity.Speed = 10.30 / 1000;
            #endregion

            //Timer
            Updated = OnUpdated;
            tm.Interval = (1000 * 1000) / 60;
            tm.MicroTimerElapsed += Tm_MicroTimerElapsed;
            tm.Start();
        }