Aegis.Network.ResponseSelector.Dispatch C# (CSharp) Method

Dispatch() public method

public Dispatch ( StreamBuffer buffer ) : bool
buffer Aegis.IO.StreamBuffer
return bool
        public bool Dispatch(StreamBuffer buffer)
        {
            var responses = new List<Data>();

            lock (_listResponseAction)
            {
                foreach (var data in _listResponseAction)
                    responses.Add(data);
            }

            foreach (var data in responses)
            {
                if (data.Predicate(buffer) == true)
                {
                    lock (_listResponseAction)
                        _listResponseAction.Remove(data);

                    var result = new IOEventResult(_session, IOEventType.Read,
                                                   buffer.Buffer, 0, buffer.WrittenBytes, AegisResult.Ok);
                    data.Dispatcher(result);
                    return true;
                }
            }

            return false;
        }

Usage Example

        private void OnComplete_Receive(object sender, SocketAsyncEventArgs saea)
        {
            try
            {
                lock (_session)
                {
                    //  transBytes가 0이면 원격지 혹은 네트워크에 의해 연결이 끊긴 상태
                    Int32 transBytes = saea.BytesTransferred;
                    if (transBytes == 0)
                    {
                        _session.Close();
                        return;
                    }


                    _receivedBuffer.Write(transBytes);
                    while (_receivedBuffer.ReadableSize > 0)
                    {
                        _dispatchBuffer.Clear();
                        _dispatchBuffer.Write(_receivedBuffer.Buffer, _receivedBuffer.ReadBytes, _receivedBuffer.ReadableSize);


                        //  패킷 하나가 정상적으로 수신되었는지 확인
                        Int32 packetSize;

                        _dispatchBuffer.ResetReadIndex();
                        if (_session.PacketValidator == null ||
                            _session.PacketValidator(_dispatchBuffer, out packetSize) == false)
                        {
                            break;
                        }

                        try
                        {
                            //  수신처리(Dispatch)
                            _receivedBuffer.Read(packetSize);
                            _dispatchBuffer.ResetReadIndex();


                            if (_responseSelector.Dispatch(_dispatchBuffer) == false)
                            {
                                _session.OnReceived(_dispatchBuffer);
                            }
                        }
                        catch (Exception e)
                        {
                            Logger.Write(LogType.Err, 1, e.ToString());
                        }
                    }


                    //  처리된 패킷을 버퍼에서 제거
                    _receivedBuffer.PopReadBuffer();

                    //  ReceiveBuffer의 안정적인 처리를 위해 작업이 끝난 후에 다시 수신대기
                    WaitForReceive();
                }
            }
            catch (SocketException)
            {
                _session.Close();
            }
            catch (Exception e)
            {
                Logger.Write(LogType.Err, 1, e.ToString());
            }
        }
All Usage Examples Of Aegis.Network.ResponseSelector::Dispatch