public bool IsValidName(string name)
{
if (name == LanguageManager.Model.CommGuildName) {
DialogManager.ShowErrorDialog(LanguageManager.Model.CommGuildNameEmpty);
return false;
}
GuildNameValidationRule validationRule = new GuildNameValidationRule();
ValidationResult result = validationRule.Validate(name, new System.Globalization.CultureInfo(1, false));
if (!result.IsValid) {
DialogManager.ShowErrorDialog(result.ErrorContent.ToString());
}
return result.IsValid;
}