public Color Tune() {
var result = ToColor(H, Math.Sin(S * Math.PI / 2), (B * 2.0 + Bmax) / 3.0);
const double fixR = 1.30;
const double fixG = 1.11;
const double fixB = 1.00;
return Color.FromArgb((int)(result.R * fixR).Clamp(0, 255), (int)(result.G * fixG).Clamp(0, 255), (int)(result.B * fixB).Clamp(0, 255));
}