public void MoveCameraToStart() {
var camera = base.GetCamera();
var node = RootNode.GetDummyByName("AC_START_0");
var vector = node?.Matrix.GetTranslationVector() ?? Vector3.Zero;
var delta = new Vector3(vector.X - camera.Target.X, 0f, vector.Z - camera.Target.Z);
camera.Move(delta);
camera.Width = Width / Scale;
camera.Height = Height / Scale;
camera.SetLens();
Camera = camera;
AutoResetCamera = false;
IsDirty = true;
Zoom = Scale;
}