AcTools.Render.Base.Shaders.EffectExtension.Set C# (CSharp) Method

Set() public static method

public static Set ( this variable, EffectDeferredGObject o ) : void
variable this
o EffectDeferredGObject
return void
        public static void Set(this EffectVariable variable, EffectDeferredGObject.Material o) {
            SlimDxExtension.Set(variable, o, EffectDeferredGObject.Material.Stride);
        }
        public static void Set(this EffectVariable variable, EffectKunosShader.Material o) {

Same methods

EffectExtension::Set ( this variable, EffectKunosShader o ) : void
EffectExtension::Set ( this variable, EffectSimpleMaterial o ) : void
EffectExtension