private CurrentGamestate ( int playerId ) : |
||
playerId | int | |
return |
private GameState CurrentGamestate(int playerId)
{
GameState gs = new GameState(board, developmentCardStack, resourceBank, players, playerId, log, longestRoadId, largestArmyId);
if (visual)
{
gui.NewGameState(gs);
}
return gs;
}
GameController::CurrentGamestate ( ) : |