AIA.Particle.Update C# (CSharp) Method

Update() public method

Position - Uses SUVATs based on accel + veloicty to work out screen pos change since last frame
public Update ( GameTime p_gameTime ) : void
p_gameTime Microsoft.Xna.Framework.GameTime
return void
        public void Update( GameTime p_gameTime )
        {
            UpdateAcceleration ( p_gameTime );
            UpdateVelocity ( p_gameTime );
            Move ( p_gameTime );
        }