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AGS
Editor
BuildTargetBase
GetRequiredLibraryPaths
AGS.Editor.BuildTargetBase.GetRequiredLibraryPaths C# (CSharp) Method
BuildTargetBase Class Documentation
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Open project: adventuregamestudio/ags
GetRequiredLibraryPaths()
public
abstract
method
public
abstract
GetRequiredLibraryPaths
( ) :
string>.IDictionary
return
string>.IDictionary
public abstract IDictionary<string, string> GetRequiredLibraryPaths();
BuildTargetBase
Build
EnsureStandardSubfoldersExist
GetCompiledPath
GetPlatformStandardSubfolders
GetRequiredLibraryNames
GetRequiredLibraryPaths