AForge.Math.PerlinNoise.SmoothedNoise C# (CSharp) Method

SmoothedNoise() private method

Smoothed noise.
private SmoothedNoise ( double x ) : double
x double
return double
        private double SmoothedNoise( double x )
        {
            int		xInt = (int) x;
            double	xFrac = x - xInt;

            return CosineInterpolate( Noise( xInt ), Noise( xInt + 1 ), xFrac );
        }
        private double SmoothedNoise( double x, double y )

Same methods

PerlinNoise::SmoothedNoise ( double x, double y ) : double