public PurgeCachedCharacterEvent ( ACR_ServerCommunicator.GamePlayer Player, string CharacterFileName ) : System | ||
Player | ACR_ServerCommunicator.GamePlayer | Supplies the player whose vault should have /// the specific character file removed. |
CharacterFileName | string | Supplies the character file name to /// delete. There should be no path separators, for example, /// "charfile.bic". |
return | System |