public void RefreshSettings()
{
// update muzzle flash position, scale and fadespeed from preset
if (m_MuzzleFlash != null)
{
m_MuzzleFlash.transform.localPosition = MuzzleFlashPosition;
m_MuzzleFlash.transform.localScale = MuzzleFlashScale;
m_MuzzleFlashComponent = (vp_MuzzleFlash)m_MuzzleFlash.GetComponent("vp_MuzzleFlash");
if (m_MuzzleFlashComponent != null)
m_MuzzleFlashComponent.FadeSpeed = MuzzleFlashFadeSpeed;
}
}