bullet.Hit C# (CSharp) Method

Hit() public method

public Hit ( GameObject hit ) : void
hit GameObject
return void
    void Hit(GameObject hit)
    {
        Destroy(gameObject.GetComponent<Rigidbody>());
        destroyOnTime.Stop();
        hit.SendMessage("playerBulletHit", gameObject.GetComponent<bullet>().shooter, SendMessageOptions.DontRequireReceiver);
        Destroy(gameObject);
    }