WeaponManager.RpcOnReload C# (CSharp) Method

RpcOnReload() private method

private RpcOnReload ( ) : void
return void
    void RpcOnReload()
    {
        Animator anim = currentGraphics.GetComponent<Animator>();
        if (anim != null)
        {
            anim.SetTrigger("Reload");
        }
    }