Vortex.OnTriggerEnter C# (CSharp) Method

OnTriggerEnter() private method

private OnTriggerEnter ( Collider other ) : void
other Collider
return void
    void OnTriggerEnter(Collider other)
    {
        GameObject collided = other.gameObject;
        if (collided.tag == "Player" && collided.GetComponent<PlayerMovement>().myCharacter) {
            HudOn.Instance.enteredVortex(leadsToUniverse);
            HudOn.vortpointOut = gameObject.transform.position;
        }
    }