UserController.OnMouseDown C# (CSharp) Method

OnMouseDown() private method

private OnMouseDown ( ) : void
return void
    private void OnMouseDown()
    {
        
            Dist = Camera.main.WorldToScreenPoint(transform.position);
            PosX = Input.mousePosition.x - Dist.x;
            PosY = Input.mousePosition.y - Dist.y;
            PosZ = Input.mousePosition.z - Dist.z;
    }
    private void OnMouseDrag()