UnitSpawner.RpcSpawnSetup C# (CSharp) Method

RpcSpawnSetup() private method

private RpcSpawnSetup ( NetworkInstanceId netId, int unitIndex ) : void
netId NetworkInstanceId
unitIndex int
return void
    private void RpcSpawnSetup(NetworkInstanceId netId, int unitIndex)
    {
        GameObject spawned = ClientScene.FindLocalObject(netId);
        units.Add(spawned);
        IControllerAI ai = spawned.GetComponent<IControllerAI>();
        ai.AIGraph = Spawns[unitIndex].AIGraph;
    }