public void EndButtonAction()
{
m_active = false;
GetComponent<UnitGUIController>().DisableGUI();
int replenishedAmt;
if(!m_hasAttacked){
replenishedAmt = GetComponent<APController>().ReplenishAP(0.4);
}else{
replenishedAmt = GetComponent<APController>().ReplenishAP(1);
}
m_engine.UnitTurnEnded(replenishedAmt);
}