void LoadObjects()
{
manager.Load("Assets.Prefabs.Sphere.prefab", (a) =>
{
GameObject go = Instantiate(a.mainObject) as GameObject;//a.Instantiate();
go.transform.localPosition = new Vector3(3, 3, 3);
});
//manager.Load("Assets.Prefabs.Cube.prefab.ab", (a) =>
//{
// GameObject go = a.Instantiate();
// go.transform.localPosition = new Vector3(6, 3, 3);
//});
//manager.Load("Assets.Prefabs.Plane.prefab.ab", (a) =>
//{
// GameObject go = a.Instantiate();
// go.transform.localPosition = new Vector3(9, 3, 3);
//});
//manager.Load("Assets.Prefabs.Capsule.prefab.ab", (a) =>
//{
// GameObject go = a.Instantiate();
// go.transform.localPosition = new Vector3(12, 3, 3);
//});
}