public int GetJellyCount()
{
int count = 0;
for (int i = 0; i < GameLogic.BlockCountX; i++) //遍历一行
{
for (int j = 0; j < GameLogic.BlockCountY; j++) //遍历一列
{
if (CheckFlag(i, j, GridFlag.Jelly) || CheckFlag(i, j, GridFlag.JellyDouble))
{
++count;
}
}
}
return count;
}