public RunInterval ( int uniqueID, int personID, int sessionID, string type, double distanceTotal, double timeTotal, double distanceInterval, string intervalTimesString, double tracks, string description, string limited, int simulated, bool initialSpeed ) : System | ||
uniqueID | int | |
personID | int | |
sessionID | int | |
type | string | |
distanceTotal | double | |
timeTotal | double | |
distanceInterval | double | |
intervalTimesString | string | |
tracks | double | |
description | string | |
limited | string | |
simulated | int | |
initialSpeed | bool | |
return | System |
public RunInterval(int uniqueID, int personID, int sessionID, string type, double distanceTotal, double timeTotal, double distanceInterval, string intervalTimesString, double tracks, string description, string limited, int simulated, bool initialSpeed)
{
this.uniqueID = uniqueID;
this.personID = personID;
this.sessionID = sessionID;
this.type = type;
this.distanceTotal = distanceTotal;
this.timeTotal = timeTotal;
this.distanceInterval = distanceInterval;
this.intervalTimesString = intervalTimesString;
this.tracks = tracks;
this.description = description;
this.limited = limited;
this.simulated = simulated;
this.initialSpeed = initialSpeed;
}
RunInterval::RunInterval ( ) : System | |
RunInterval::RunInterval ( string eventString ) : System |