public void PlayMusic()
{
if(MusicPlayType.PLAY.Equals(this.playType))
{
GameHandler.GetMusicHandler().Play(this.musicClip);
}
else if(MusicPlayType.STOP.Equals(this.playType))
{
GameHandler.GetMusicHandler().Stop();
}
else if(MusicPlayType.FADE_IN.Equals(this.playType))
{
GameHandler.GetMusicHandler().FadeIn(this.musicClip, this.fadeTime, this.interpolate);
}
else if(MusicPlayType.FADE_OUT.Equals(this.playType))
{
GameHandler.GetMusicHandler().FadeOut(this.fadeTime, this.interpolate);
}
else if(MusicPlayType.FADE_TO.Equals(this.playType))
{
GameHandler.GetMusicHandler().FadeTo(this.musicClip, this.fadeTime, this.interpolate);
}
}