Lamp.OnTriggerExit C# (CSharp) Method

OnTriggerExit() private method

private OnTriggerExit ( Collider other ) : void
other Collider
return void
	void OnTriggerExit(Collider other)
	{
		if (other.tag == "Player")
		{	
			canFade = true;
			fadeIn = false;
			canUse = false;
		}
	}
}