public override bool OffInteract(GazePointer pointer, Transform objectToInteractWith)
{
if (objectToInteractWith && objectToInteractWith != transform)
{
objectBelow = objectToInteractWith.GetComponent<GrabbableSizedObject>();
if (objectBelow)
{
dropPosition = objectBelow.transform.position;
}
}
else
{
Debug.Log("objectBelow is null");
objectBelow = null;
}
return base.OffInteract(pointer, objectToInteractWith);
}