void OnGUI()
{
GUILayout.BeginArea (new Rect (0, 0, Screen.width, Screen.height));
GUILayout.FlexibleSpace ();
GUILayout.BeginHorizontal ();
GUILayout.FlexibleSpace ();
GUILayout.BeginVertical ();
GUILayout.Label ("Game Over");
GUILayout.Label ("Score : " + ScoreManager.getCurrentScore ());
GUILayout.Label ("High Score : " + ScoreManager.getCachedHighScore());
if (GUILayout.Button ("Replay!", GUILayout.MinHeight (50), GUILayout.MinWidth (100))) {
Application.LoadLevel ("3_GameMain");
}
if (GUILayout.Button ("Send high score", GUILayout.MinHeight (50), GUILayout.MinWidth (100))) {
ScoreManager.sendHighScore(ScoreManager.getCachedHighScore());
}
if (GUILayout.Button ("Return to title", GUILayout.MinHeight (50), GUILayout.MinWidth (100))) {
Application.LoadLevel ("1_GameTitle");
}
GUILayout.EndVertical ();
GUILayout.FlexibleSpace ();
GUILayout.EndHorizontal ();
GUILayout.FlexibleSpace ();
GUILayout.EndArea ();
}