GameOver.OnGUI C# (CSharp) Method

OnGUI() private method

private OnGUI ( ) : void
return void
    void OnGUI()
    {
        GUILayout.BeginArea (new Rect (0, 0, Screen.width, Screen.height));
        GUILayout.FlexibleSpace ();
        GUILayout.BeginHorizontal ();
        GUILayout.FlexibleSpace ();
        GUILayout.BeginVertical ();

        GUILayout.Label ("Game Over");
        GUILayout.Label ("Score : " + ScoreManager.getCurrentScore ());
        GUILayout.Label ("High Score : " + ScoreManager.getCachedHighScore());

        if (GUILayout.Button ("Replay!", GUILayout.MinHeight (50), GUILayout.MinWidth (100))) {
            Application.LoadLevel ("3_GameMain");
        }
        if (GUILayout.Button ("Send high score", GUILayout.MinHeight (50), GUILayout.MinWidth (100))) {
            ScoreManager.sendHighScore(ScoreManager.getCachedHighScore());
        }
        if (GUILayout.Button ("Return to title", GUILayout.MinHeight (50), GUILayout.MinWidth (100))) {
            Application.LoadLevel ("1_GameTitle");
        }
        GUILayout.EndVertical ();
        GUILayout.FlexibleSpace ();
        GUILayout.EndHorizontal ();
        GUILayout.FlexibleSpace ();
        GUILayout.EndArea ();
    }