private PlayNetworkShot ( string wDir, int univ ) : void | ||
wDir | string | |
univ | int | |
return | void |
private void PlayNetworkShot(string wDir, int univ)
{
if (Network.isClient) {
if (manager.universeNumber == univ) {
GameObject.Find("Client Scripts").GetComponent<BGMusic>().PlayShot(wDir);
}
}
}