FTilemap.getRight C# (CSharp) Method

getRight() public method

public getRight ( ) : float
return float
    public float getRight()
    {
        float returnX = 0;
        foreach (FSprite sprite in _childNodes) {
            if (returnX < sprite.x + sprite.width) {
                returnX = sprite.x + sprite.width;
            }
        }

        return returnX;
    }