public override void PreStartClient()
{
this.weapon = GetComponent<IWeapon>();
if (!isServer)
{
Destroy(GetComponent<AIPath>());
Destroy(GetComponent<SphereCollider>());
Destroy(GetComponent<CapsuleCollider>());
Destroy(GetComponent<Seeker>());
Destroy(GetComponent<RVOController>());
Destroy(GetComponent<FunnelModifier>());
}
}
public override void OnStartServer()