CaptureTheFlagMode.OnGameStart C# (CSharp) Method

OnGameStart() public method

public OnGameStart ( ) : void
return void
    public override void OnGameStart()
    {
        Flag[] fgs = Object.FindObjectsOfType(typeof(Flag)) as Flag[];
        foreach (Flag f in fgs) {
            if(flags[f.teamID] == null){
                flags[f.teamID] = f;
                Debug.Log("Attaching flag for team: "+f.teamID);
                //BoltNetwork.Attach(f.gameObject);
            } else {
                Debug.LogError("Flag Collision for team number: "+f.teamID);
            }
        }
    }