void Start()
{
characterCameras = new List<Camera>();
/// Get the cameras from the scene using Find or as a Parameter
Camera camera1 = GameObject.Find("Camera1").camera;
characterCameras.Add(camera1);
Camera camera2 = GameObject.Find("Camera2").camera;
characterCameras.Add(camera2);
Camera camera3 = GameObject.Find("Camera3").camera;
characterCameras.Add(camera3);
Camera camera4 = GameObject.Find("Camera4").camera;
characterCameras.Add(camera4);
}