public void SetupUnitVerts()
{
// Vert order
// -x -y -z
// +x -y -z
// +x +y -z
// +x -y +z
// +x +y +z
// -x +y -z
// -x +y +z
// -x -y +z
float s = 0.5f;
unitVerts[0].x = -s; unitVerts[0].y = -s; unitVerts[0].z = -s;
unitVerts[1].x = +s; unitVerts[1].y = -s; unitVerts[1].z = -s;
unitVerts[2].x = +s; unitVerts[2].y = +s; unitVerts[2].z = -s;
unitVerts[3].x = +s; unitVerts[3].y = -s; unitVerts[3].z = +s;
unitVerts[4].x = +s; unitVerts[4].y = +s; unitVerts[4].z = +s;
unitVerts[5].x = -s; unitVerts[5].y = +s; unitVerts[5].z = -s;
unitVerts[6].x = -s; unitVerts[6].y = +s; unitVerts[6].z = +s;
unitVerts[7].x = -s; unitVerts[7].y = -s; unitVerts[7].z = +s;
}