public AddRectangle ( RectangleF rect, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV, ResourceHandle |
||
rect | RectangleF | |
topLeftUV | System.Vector2 | |
topRightUV | System.Vector2 | |
bottomRightUV | System.Vector2 | |
bottomLeftUV | System.Vector2 | |
materialHandle | ResourceHandle |
|
color | System.Color | |
return | void |
GUIGeometryBuffer::AddRectangle ( RectangleF rect, System.Color color ) : void | |
GUIGeometryBuffer::AddRectangle ( RectangleF rect, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV, ResourceHandle imageHandle, System.Color color ) : void |